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Channel: Benjamin Jaekle » Game Development
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Importing Fonts into the UDK

(This is a simple guide I made for the team for importing new fonts to use in the UDK.  Unless you’re making a game based on Star Trek or the Aliens franchise, UDK doesn’t have a lot to offer you in...

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Creating a Custom Sprite Actor in the UDK

To create a custom sprite actor for use in UDK, you’ll first need to import a texture to UDK, so we’ll do this in two parts, one for setting up a texture, and one for attaching that texture to a custom...

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Helios Visual Style Test #2

This is another swing at the low-poly visual style I tried for in my last test.  This one’s a lot better-looking and includes actual Helios gameplay (though slightly dated).  Take a look: This level...

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How to Change the UDK Game Icon

          Changing the game icon in UDK is a surprisingly simple but cool thing you can do to give your game a little more personality. First of all, you’re going to need an image in either .png or...

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Helios Postmortem

Well, the end of an era has finally come.  I’m graduating from Full Sail University.  Helios, our Final Project game, will be available for free download from the game’s website shortly.  In the...

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Helios!

After four long months of development, Helios is finally publicly available.  Head over to HeliosGame.Net to download and play for free. Helios is a game about running, jumping, pushing stuff, and...

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New Game: SNOWBLOCK

SNOWBLOCK is a retro-styled game about making a tiny, one-pound snowball into a gigantic ten-pound snowball.  I just released version 1.0 in the wild at SNOWBLOCKgame.weebly.com! Following some...

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On Puzzle Design

I learned a lot about puzzle design working on Helios.  When Team Chobits made the risky move from action-adventure game to puzzle-platformer, I was a little worried due to my lack of experience with...

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Safe Sex Revolution: The Games for Change Design Challenge

This year, the Games for Change Festival (partnered with Sex, Etc., an educational nonprofit) had its first open design competition. The goal was for designers to create a compelling game that would...

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Avalanche Studios!

My silence for the past few months was due to an intense job hunt, which has finally come to an awesome end. After ten years, I’ve left Wegmans Food Markets, #1 grocery store in the country (Consumer...

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